AI Insights · Timothy · April 2022
Top 5 Fashion Games on Android in Netherlands Q1 2022
Explore the performance of the top 5 fashion games on Android in the Netherlands for Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 fashion games on Android in the Netherlands exhibited varied performance metrics. Here’s a closer look at their trends in weekly downloads, revenue, and active users, based on data from Sensor Tower.
Project Makeover from Magic Tavern, Inc. saw a consistent weekly revenue, peaking at around $12K in early January and gradually declining to approximately $8K by the end of March. Weekly downloads fluctuated, starting at 4.5K at the beginning of the quarter and dropping to around 1.1K by the end of March. Active users also showed a downward trend, from 17.5K to approximately 11K.
RuPaul's Drag Race Superstar by East Side Games Studio experienced a peak in weekly revenue in mid-January at $3.9K, declining steadily to about $1.2K by the end of March. Weekly downloads started at 409 and dropped to zero by the end of the quarter. Active users remained relatively stable, peaking at nearly 5K in mid-January and stabilizing around 3.3K by March.
Covet Fashion: Dress Up Game from Crowdstar Inc saw a notable spike in revenue in mid-February to around $3.5K, with other weeks fluctuating between $856 and $2K. Downloads were low throughout the quarter, peaking at 239 in early January and dropping to zero by mid-March. Active users remained relatively stable, averaging around 1.7K to 2K throughout the quarter.
Shining Nikki-Fashion Makeover by Papergames showed a significant revenue peak in late January at $4.3K and another in mid-March at $4.3K, while other weeks ranged from $473 to $1.6K. Downloads were modest, peaking at 258 in early February and averaging around 100 for the rest of the quarter. Active users saw a peak of 735 in early February, stabilizing around 491 by the end of March.
Finally, Producer: Choose your Star from Amrita Studio had a peak revenue of approximately $3K in late December, gradually declining to $269 by the end of March. Downloads peaked at 2.3K in late December, with a notable spike to 1.5K in mid-February, before dropping to 352 by the end of March. Active users saw a peak of 5.3K in late December, stabilizing around 2.2K by the end of March.
For more insights on app performance, visit Sensor Tower.